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THE LABYRINTH CHALLENGE

A suggested activity


SUITABLE FOR BOTH INDOOR AND OUTDOOR

With the aim of enjoyment and teambuilding, Funevents.Com would suggest a mix of the following activities, collectively known as the 'Labyrinth' which are a series of games designed to focus on various aspects of team dynamics.

Team Building arrangements are often purposely set-up at a fixed location that's specified by the client,
For example, when being complemented alongside a corporate training day or an incentive workshop anywhere.




THE LABYRINTH CHALLENGE

The Labyrinth is a series of physical and intellectual challenges aimed at team building with an emphasis on fun and problem solving rather than physical exertion, although it does require a high degree of co-operation between team members.

A guide or facilitator acts as a scorer and timekeeper and accompanies each team. Every guide is highly experienced in the corporate event field and can fire enthusiasm in even the most reserved group.


MORNING: 8 different exercises, each involving an aspect of team dynamics. 15 minute challenges entail teams working quickly, communicating, sharing knowledge, managing their time and resources effectively, such as...

Ropey Venture
A buried key and a buried treasure box must be found and unearthed where different lengths of rope attached to nearby trees intersect. The ropes can only be used in one sequence to pinpoint the first location, whilst the theodolite is the only way to accurately identify the second.

Pullpit
A weight hidden at the bottom of a pit carries the code to open a locked box. The weight is too heavy to be raised by hand, but a combination of pulleys and platforms can be used to solve the problem.

Stumped
The whole team must climb a gentle slope without touching the ground. The only route is via a series of tree stumps between which a single ladder can be placed to form a bridge - a logistical nightmare.

Waterfall
The key to the treasure is hidden at the bottom of a deep pipe. Water from the barrels on the slope will float the key. The problem is getting the water to the pipe when all available hoses are too short, the buckets have holes in and the pipe leaks.

Railway
A hidden key at the bottom of a sunken tube can only be recovered by floating it free with water. The only available water is in a barrel on the opposite side of a toxic swamp. Each team must build a railway to cross the gap and roll the barrel back to fill the tube.

Blindfold
Teams must divide a non-verbal language to guide blindfolded team members around an arena to recover objects in a logical sequence.

AFTERNOON:The afternoon will be spent on 4 more in-depth Labyrinth exercises. Where the morning involved single aspects ot team dynamics, the afternoon will see teams revolving through half-hour projects where multiple aspects of teams' skills will be called upon.The afternoon challenges also require more thought and planning as well as teams splitting themselves into smaller units as necessary to get the tasks done.

Scales of Justice
The legendary Ball of Sweetness needs recovering from an electrified pool. Only by a careful balancing trick can it be retrieved. Team members have to work quickly whilst taking 'baby steps' to ensure success.

Viral Alert
The infamous Professor Von-Foot-In-The-Grave's last known words were 'aarrgghh'..... He went missing whilst attempting to create the elixir for eternal life, instead unleashing a deadly virus on the world. The team have to contain the virus and avoid contaminating the planet.

Marooned
The team have to work together to manouvre a model ship around a group of islands in order to recover a shipwreck's survivors - a very funny game to both participate in and watch.



The Grand Finale: Siege Engines


We propose that teams come together for a very entertaining head-to-head challenge at the end of the afternoon. Each team is assigned the task of designing and building a mechanical contraption that can be wheeled forward from the construction area to a firing line, then fire off up to 6 missiles at the mock-up fortress, with points awarded for accuracy. A great way to finish off the day in style.

Team Sizes

Team Sizes may differ, but we suggest a maximum of 10.

 
Team Organisation

We recommend that teams know in advance which team they will be part of. We would be happy to provide baseball caps, rugby shirts or similar, in team colours for easy identification.

TimesTeam 1 Team 2 Team 3
10.30

Guests arrive,
Tea, coffee and Bacon Rolls served
in the Restaurant
Followed by activity briefing for 'Labyrinth

11.00 -11.15 Blindfold Stumped Waterfall
11.15 - 11.30 Pullpit Blindfold Stumped
11.30 - 11.45 Minefield Pullpit Blindfold
11.45 - 12.00 The Railway Minefield Pullpit
12.00 - 12.15 Ropey Venture The Railway Minefield
12.15 - 12.30 The Webb Ropey Venture The Railway
12.30 - 12.45 Waterfall The Webb Ropey Venture
12.45 - 13.00 Stumped Waterfall The Webb
13.00 - 13.45 Lunch served in Restaurant
13.45 - 14.00 Afternoon Activity Briefing
14.00 - 14.30 Viral Alert Marooned Scales of Justice
14.30 - 15.00 Scales of Justice Viral Alert Marooned
15.00-15.30 Marooned Scales of Justice Viral Alert
15.30-16.00

Grand Finale: Siege Engines

16.00 - 16.20

Afternoon Tea at the Restaurant
awards and prize giving,
guests depart



A paramedic will be in attendance during the Labyrinth programme.


Not Included

§   Drinks (other than those indicated) and Alcoholic Beverages

§    Prizes (P.O.A.)

§    Personalised clothing (baseball caps, rugby shirts etc.)

§    Coloured Team T-shirts & Baseball Caps:                 

§         Wet weather overalls:                      

 

 

 



    


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