|
"The most exciting, challenging and rewarding non-competitive team building game"
 |
Highlights the importance of inter-group communication
Draws on a wide range of skills and talents within the participants
Provides elation in achievement
Challenges Dogma
Illustrates the importance of understanding "the bigger picture"
All this in a Team Building game that provides fun in a challenging medium
|
|
The Game
The First Team Building Challenge
comes in the form of 12 booklets containing all manner of pictorial, verbal, logical and musical information enabling the participants to piece together a story line set in Medieval times. During the process, a wide variety of different puzzles and clues will come to light that have to be solved. This is to answer the question posed by the correctly compiled story.
"At what hour, on what day did Sir Richard the "Very Brave" rescue his beloved from the clutches of the evil Duc de Coq Noir?"
The
Second Challenge
of the game is the physical assembly from "Haynes Manual" type drawings of 12 highly coloured plywood Sculptures. Each Sculpture forms a "working machine" in its own right.
The finale
to the event happens when the Sculptures are set into a completed floor puzzle. Assuming the team have followed the trail of clues correctly and constructed the Sculptures in the correct manner setting the "Knight Rampant" into motion triggers a chain-reaction, in which the Sculptures automatically and sequentially enact the deduced story line in an ingeniously theatrical manner.
Should the correct solution have been reached from the sessions work, a shower of Gold (wrapped Chocolate) rewards the team. However should the solution be incorrect, they are showered with metaphorical Dung! Hence the game's catch phrase
"Dung or Dowry!"
Hells Bells is a high-class product with a toy box feel to it that has intrigue, ingenuity and invention, pushing the boundaries of balance, logic, gravity, kinetic energy and the uses of plywood!
Philosophy
There is one solution that the whole team is working towards.
Hells Bells encompasses a wide range of different skills and disciplines including;<
Logic music, word-craft, mathematics, lateral thought, organisational skills, construction skills, general knowledge, research ability, genealogy (family tree), spatial awareness, mechanics, storytelling.
Nearly every challenge has a part to play (the "so what?" factor) in obtaining the final, overall solution. No team can achieve any significant result if they work in isolation.
For every challenge within the game, there is invariably more than one route to the solution, drawing on an alternative discipline.
The ending is spectacular and immensely satisfying for the participants, resulting in a genuine (and well-earned) sense of achievement!
The Game's Structure- There are 2 different aspects to the game.
 |
Physical Construction There
are 12 brightly coloured mechanical plywood sculptures that are initially
in their component parts. Each team is allocated a number of sculptures to
construct from "Haynes Manual" style drawings and other associated
information.
Logical Deduction There are l2 (this varies according to number of participants) books that contain a
web of clues and riddles.
|
|
| Their solutions lead the teams not only to the order
and layout of the sculptures in their final assembly, but also to the answer
to the game's quest. "At what hour, on what day did Sir Richard the
"Very Brave" rescue his fiancé, the lovely Lady Claire de Lune,
from the clutches of the evil Duc de Coq Noir?" |
Game Management-
With the Game, comes a "Master of the Scrolls',
whose job it is to ensure the game runs smoothly and in accordance with the
wishes of the client. There is also a team of other staff whose brief is to
direct the participants to wherever appropriate, should they be floundering!
The Benefits -
So how can Hells Bells the Teambuilding Game benefit you?
 |
- Participation in the game will result in a group achieving various objectives, including:
- Helping the participants to identify "the attributes of effective team building"
- Individual teams working together to achieve a common goal
- Effective communication
- Sharing / information Assessing and using available resources / Listening to others
- Being a team member
- Co-operation
- Respecting the talents and viewpoints of others.
- Leadership skills
- Trust
- Understanding and questioning instructions and parameters.
- Understanding and defining objectives
- Planning and Time management
- Lateral thought
- Creative thinking
- FUN throughout.... with a SPECTACULAR ENDING!
|
|
Timing
Hells Bells can last from 2 hours or more, depending on how it is managed.
Space
To assemble and run Hells Bells requires an unobstructed, level, indoor floor space of 7m x 8.5m by 2.3m height. This is the area required for the setting out of the assembled sculptures at the finale. Outside this area each team will require indoor floor space of 3m x 4m.
THERE IS NO COMPROMISE ON THESE DIMENSIONS!!
|